The goal is to be able to visualize a concept that uses motivation and insight as keywords for the patient's independent and continuous rehabilitation. Stroke varies a lot in its symptoms. To be more specific, I have looked more closely at obstacles in motor skills, finger grip, wrist joint, arm joint, shoulder, and cognition. The design process included ideation, workshops and visualization phases. During the ideation session, I created three concepts and received feedback from patients and staff. Then I narrowed down one concept and created low-fi prototypes and an interactive mobile prototype to understand what was important in the UI and how the dimensions of the game should feel.