Software meets Hardware
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Resume

Rebekka Quiroz Wiberg is a product designer and founder with 15+ years experience — from Meta Reality Labs to building Anea Health. Recognised with the iF Design Award, featured by NASA and The Washington Post.

 
 

Rebekka Quiroz Wiberg

With 15+ years of experience from Meta, NASA, Netflix, Huawei, and Sveriges Radio, she knows how complex products move from idea to millions of users under regulatory demands. At Meta, she led design for integrity and security in London, including SOC 2 compliance and security logging, under strict regulatory demands with a global market focus.

Earlier in her career, she was the sole designer on Future Engineers, a NASA-affiliated 3D printing initiative developed alongside a rocket engineer with direct NASA and SpaceX relationships, work that helped the initiative secure federal government backing under the Obama administration.

Rebekka's background spans interaction and industrial design, and she has won several international design awards for her health tech work. She's a hands-on design leader who can take on complex work and build multidisciplinary teams.

Rebekka is currently building Anea Health, focused on caregivers and stroke rehabilitation, and taking on select consulting engagements to extend runway and support pilot planning. To learn more visit: www.aneahealth.com

 
 

Experience

Jun 2026 - Current | Anea Health - Founder & CEO | Stockholm, Sweden

Feb 2024 - May 2026 | Meta Reality Labs - Lead Product Designer | London, United Kingdom

Feb 2022 - Feb 2024 | Meta - Senior Product Designer | London, United Kingdom

Oct 2020 - Feb 2022 | Meta - Product Designer | London, United Kingdom

Aug 2019 - Oct 2020 | Freelance - UX consultant, Umeå, Sweden

May 2015 - Jan 2018 | EY Doberman - User Experience Designer | Stockholm, Sweden

Sep 2014 - May 2015 | Designit - User Interface Designer | Stockholm, Sweden

Nov 2013 - Jun 2014 | North Kingdom - Digital Design Intern  | Los Angeles, United States of America

Jan 2013 | Tool of North America - Digital Design Intern | Los Angeles, United States of America

2010 | Halvarsson & Havarson - Print designer | Stockholm, Sweden

 

Education

2017 - 2020 | Umeå Institute of Design | Bachelor in Industrial Design | Umeå, Sweden

2012 - 2014 | HYPER ISLAND | Digital Media, High Education Diploma | Stockholm, Sweden

 

Lecture, speaker & jury

2026 | Speaker, Cyber security - Meta Reality Labs | DDX Conference in Dubai

2025 | Jury member, Judging in the category “talent” and “startups” award | DDX Awards

2024 | Speaker, Integrity in Mixed Reality - META | DDX Conference in London

2017 | Guest Teacher, Beckmans School of Design

2015 | UX Lecture, Prata! Svenska Tecknare

2016 | UX Lecture, Södertörns University

 

Awards & Honors

2021 | Interaction Awards (IXDA) Best in Show - Winner

2020 |  iF Design Talent Award - Winner

2020 |  Global Grad Show - Finalist

2020 |  Ung Svenska Form - Winner

2019 |  MSF SIU Hackathon - Winner

2015 | NASA & Future Engineers | NASA.gov - Publication

2015 | NASA & Future Engineers | The Washington Post - Publication

2013 | Where Is The Light | Houston Press - Publication

2013 | Where Is The Light | Fubiz - Publication

 

Programs skills

  • Vibe coding : Claude, Xcode, VS Code, Python, Lovable, Figma Make, Arduino

  • UI/UX programs | Figma, Sketch, Principle, Marvel, Invision, Proton

  • Animation and visual progams | Illustrator, Photoshop, Indesign, Premiere Pro, After Effects

  • 3D/CAD programs | Solid Works, Rhino, Fusion 360, Cinema 4D, KeyShot

 

Languages

  • Swedish| Native language

  • English| Fluently spoken and written 

  • Spanish| Fluently spoken and written

 

Human research

  • Interviews | Performed over 200 interviews and tests for clients. Conducted research interviews and observations to learn user behaviours and interactions.

  • Co-creating workshop | Organized and led more than 50 workshops for clients and internal use to create impact.

  • Analytics |Analyzing interview insights and data to present in an easy-to-understand format for stakeholders and clients. Advancing product decisions.

 

Physical fabrication

  • Machining | Woodwork, Metal lathe, Laser cutting, CNC-milling, Milling cutter (Roland) and 3D printing.

  • Other | Spray painting, Solder, Sewing, Printmaking, and Linocutting.

 

 
 
 
 
“Rebekka is a hybrid creative with insights and skills in design, technology and user experience. This makes her very capable of taking on a multitude of assignments of various kinds.”
— Daniel Ilic, Global Creative Director at Meta
 
 
 
 

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