Software meets Hardware
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Resume

The aim is to envision product concepts, as well as through an analytical approach to how present and future scenarios might affect service and products in question.

 
 
 

Rebekka Qurioz Wiberg

An award-winning Lead Product Designer with over 15 years experience as a designer. Specializing in co-design with interdisciplinary teams, delivering world-class user experience and architectural systems for million of users. An acute understanding of the intersection between interaction and industrial design helps ensure quality for users, positively impacting people’s every day life. My belief is by balancing both product and strategic decisions, you allow UX teams to deliver on high impactful and loved product experiences.

 
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Experience

2025 - present | Meta Reality Labs | Lead Product Designer | London, Untied Kingdom

2022 - 2024 | Meta Reality Labs | Senior Product Designer | London, Untied Kingdom

2020 - 2021 | Meta | Product Designer | London, Untied Kingdom

2018 - 2020 | Freelance consultant and studies, Umeå, Sweden

2015 - 2018 | EY Doberman | User Experience Designer | Stockholm, Sweden

2014 - 2015 | Designit | User Interface Designer | Stockholm, Sweden

2014 | North Kingdom | Digital Design Intern  | Los Angeles, United States of America

2013 | Tool of North America | Digital Design Intern | Los Angeles, United States of America

2010 | Halvarsson & Havarson | Print designer | Stockholm, Sweden

 

Education

2017 - 2020 | Umeå Institute of Design | Bachelor in Industrial Design | Umeå, Sweden

2012 - 2014 | HYPER ISLAND | Digital Media, High Education Diploma | Stockholm, Sweden

 

Lecture, speaker & jury

2026 | Speaker, Cyber security - Meta Reality Labs | DDX Conference in Dubai

2025 | Jury member, Judging in the category “talent” and “startups” award | DDX Awards

2024 | Speaker, Integrity in Mixed Reality - META | DDX Conference in London

2017 | Guest Teacher, Beckmans School of Design

2015 | UX Lecture, Prata! Svenska Tecknare

2016 | UX Lecture, Södertörns University

 

Awards & Honors

2021 | Interaction Awards (IXDA) Best in Show - Winner

2020 |  iF Design Talent Award - Winner

2020 |  Global Grad Show - Finalist

2020 |  Ung Svenska Form - Winner

2019 |  MSF SIU Hackathon - Winner

2015 | NASA & Future Engineers | NASA.gov - Publication

2015 | NASA & Future Engineers | The Washington Post - Publication

2013 | Where Is The Light | Houston Press - Publication

2013 | Where Is The Light | Fubiz - Publication

 

Programs skills

  • Vibe coding : Xcode, VS Code, Python, Lovable, Figma Make, minor Arduino skils

  • UI/UX programs | Figma, Sketch, Principle, Marvel, Invision, Proton

  • Animation and visual progams | Illustrator, Photoshop, Indesign, Premiere Pro, After Effects

  • 3D/CAD programs | Solid Works, Rhino, Fusion 360, Cinema 4D, KeyShot

 

Languages

  • Swedish| Native language

  • English| Fluently spoken and written 

  • Spanish| Fluently spoken and written

 

Human research

  • Interviews | Performed over 200 interviews and tests for clients. Conducted research interviews and observations to learn user behaviours and interactions.

  • Co-creating workshop | Organized and led more than 50 workshops for clients and internal use to create impact.

  • Analytics |Analyzing interview insights and data to present in an easy-to-understand format for stakeholders and clients. Advancing product decisions.

 

Physical fabrication

  • Machining | Woodwork, Metal lathe, Laser cutting, CNC-milling, Milling cutter (Roland) and 3D printing.

  • Other | Spray painting, Solder, Sewing, Printmaking, and Linocutting.

 

 
 
 
 
“Rebekka is a hybrid creative with insights and skills in design, technology and user experience. This makes her very capable of taking on a multitude of assignments of various kinds.”
— Daniel Ilic, Global Creative Director at Meta
 
 
 
 

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